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Dungeon Guide: Co-op Runs, Floors and Bosses

The Rat King's Hole

The Dungeon is Fatevale’s co-op dungeon: your hero and your company mates go down together on an eight-hour run and try to clear three floors and three bosses. Every hero has their own Dungeon timer; you can go down again three days after your last run. The Dungeon unlocks at level 10.

You can invite up to three company mates whose timer is ready; an invite is valid for three hours. Sir Kaspar’s mercenaries fill any empty slots. Mercenaries are only 70% as strong as a real hero and vote for themselves in the loot vote, so going with friends is always more rewarding.

Roles

RoleJobNatural classes
🛡 VanguardStands in front and takes the blows. Weighted toward defense and health.Knight, Druid
⚔ StrikerDeals damage to the boss. Weighted toward attack.Archer, Mage
✚ SupportBinds wounds, shares potions, spots traps. Luck and speed help.Druid, Mage

Formations

The team picks a formation for each floor. Formations follow the same circle as duel stances: Fortress beats Assault, Assault beats Rover, and Rover beats Fortress. The formation that counters the boss’s stance gives the team +12% power; the weak one gives −12%.

Floors and bosses

1. The Rat King's Hole

Boss: Rat King · Stance: Assault

2. The Lost Treasure Room

Boss: Rusty Armor · Stance: Fortress

3. The Well of the Sleeping Dragon

Boss: Shadow of the Ash Dragon · Stance: Rover

Rewards

Gold, XP, potions, Holy Coins, key fragments, Phoenix eggs and mounts go straight to each player. From the treasure chest on floor 2, one item per participant and one company egg per run drop into a shared pool; the team splits them by voting, just like the egg vote. If you go alone with mercenaries, everything comes straight to you.

Tips

Fatevale · Fatevale is a free, no-download medieval pixel art RPG. Create your hero, send them on an adventure, get back to your day.
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Last updated: October 8, 2026